Saturday, October 27, 2007

Oct. 2 - 7: My first week of work.

Sorry, no pictures. On top of that, this will be a small (but important) post.

I started work on the 2nd of October. When I arrived at Gameloft, I was given the typical "new employee" run-around. I was given a tour (again) and met all of the employees (again). I was given the run-down concerning my benefits and what-not. About 4-hours into my day, I met my project manager. He wanted three screenshot mock-ups by the end of the day.

Rediculous. Three in one day? Good luck. On a good day, I could only produce one at the most. I worked as hard as I could using software that I'd never used for pixel art in an area wasn't too familiar with yet. I was told upon being hired that one of the requirements was to play at least 70% of the finished Gameloft titles before beginning to work on a project. Lies. LIES! Well, maybe not, but I certainly skipped that step.

I worked as hard as I could and only got about halfway through the first mock-up. I apologized to my project manager, headed outside, and called my mom in order to bitch and moan to someone. (My dad's phone wasn't working too well at this time.) Needless to say, I wasn't impressed with my new job at this point.

The rest of the week went about the same way. I worked hard every day and tried to produce as much art as possible. I should also point out that I was replacing an artist that was recently "let go", so I was having to create art for a project that was far from new and adhere to a style that wasn't mine. I was trying my best, and it wasn't working out too well. Towards the end of the week, I was working 9 hours a day (or, really, 10 hours a day if I include my lunch). When Friday finally came along, I made it a point to think of a potential exit strategy. I was frustrated, angry, and wanted to be anywhere else.

I wasn't homesick, really. I was just upset with my decision-making skills in that I thought that my decision to move to New York would be difficult, but at least the job would be easy and, perhaps, fun.

This post is a bit depressing, so I'll give you another post soon that describes my 2nd week on the job. It's not much better, but at least we can get the really bad times out of the way.

2 comments:

JonnyMono said...

Wow, bro...

Sorry to hear that things aren't working out overly peachy. That is certainly a big pile of stink. And they insist that you use their software? You can't rock your usual repetoir and just give them a format that they need? Sads.

A_Rival said...

Somehow it knows that I'm A_Rival...

Anyhow, this move is as good as any, since you will now have this on your resume for your next(and better) job. Don't be too down on yourself! Things will turn up.

-A